

If you do that, you shouldn’t have any out-of-sync issues like Skyward Sword has. The crucial thing is that you play with your Joy-Con detached from your Switch, and that you calibrate them correctly. But if you can get past that, you’ll find that this is the control scheme that suits Metroid Prime the best.
METROID PRIME 3 CORRUPTION GAMECUBE CONTROLLER HOW TO
The biggest hurdle is learning how to aim the gun at the edge of the screen to rotate the camera. It will take a minute to get used to, as it's quite different from the shooter controls we’ve been using for decades. Even though the Joy-Cons use a gyro sensor instead of true motion detection like the Wiimote, you can still get one-to-one motion when you move the Joy-Con around to aim. This control scheme matches the Wii layout and almost perfectly approximates the experience of playing with a Wiimote and Nunchuck. However, if you want the best Metroid Prime experience possible, I urge you to play in Pointer mode. It’s an antiquated control scheme that I wouldn’t use myself, but I’m glad it’s included nonetheless. It’s even better if you have a GameCube controller that connects to your Switch, because then you can have a fully authentic experience.

I also have no problem with Classic, which replicates the GameCube control scheme. I have nothing bad to say about this approach, and applaud Retro for managing to modernize the game like this. It uses a modern layout that anyone who has played a console shooter in the last decade will already be familiar with, and it maintains the auto-lock feature, so even if controller aiming isn’t your forte, you won’t have any problem with Prime’s combat. Metroid Prime Remastered has four control options, and for the vast majority of players, the new Dual Stick method will work perfectly. This was, and still is, the best way to play Metroid Prime. When the trilogy collection came to the Wii, the first two games were updated to use said motion controls. This allowed you to aim anywhere on your screen with the accuracy of a mouse on PC, mirroring your movements to Samus’. Instead of locking the target reticle in the center of your screen and forcing you to move your entire body to aim, Metroid Prime 3 allowed you to use the Wiimote as a motion controller and physically aim Samus’ arm cannon. The Wiimote and Nunchuk combo allowed for a brand new control scheme that remains one of the coolest and most immersive ways to play in first-person to this day. Metroid Prime 3: Corruption on the Wii changed everything. This is a control scheme only for purists, and it's no wonder modern games don’t use it. You also had to stand still when you aim, which wasn’t a huge deal because of the game’s auto-lock feature, but anytime you did ,up and down were inverted. You rotate when you turn the stick left and right and you have to hold down on the left trigger to strafe. Metroid Prime first came out on the GameCube and had a single-stick control scheme that has not aged well. Before I get into the options available in Remastered, here’s a quick history lesson ( which I got much deeper into last year). New fans will think I’m joking, but those who grew up on Prime know that nothing beats the Wiimote. Related: Metroid Dread Mastered The Illusion Of Exploration I was delighted to find that Retro Studios not only translated the Wii’s motion controls to the Switch version, but they feel damn amazing to boot. After the half-baked Skyward Sword port botched the motion controls, I was worried Metroid Prime would suffer the same fate. Metroid Prime Remastered is the definitive version of the game, but before it launched - in the (many) years where its existence was Nintendo’s worst kept secret - I didn’t think it would be. I haven’t been this impressed by a remaster since the Spyro Reignited Trilogy, and now have more confidence than ever that Metroid Prime 4 is in good hands. The new lighting, character models, HUD effects, and animations work together to bring Samus and Tallon IV to life in a way I never could have dreamed of.

Retro Studios was able to maintain the tone and atmosphere of the original while elevating almost every single technical and visual aspect of the game. I’m only a few hours into Metroid Prime Remastered, but I can confidently say it's one of the best remasters out there.
